![]() Games being games, you can also take to the streets and murder strangers in an orgy of blood and body parts. Within the confines of the town, nowhere is off limits and everything works as it would in the real world. Your short term goal, however, will likely involve a lot of mischief and mucking about and it's here that Garbage Day's freedom will really make itself felt. Your long term goal is to work out what caused the accident and escape from the time loop. Every time you wake up, it's up to you what to do. The inspiration here is less Simpsons and more Groundhog Day, however, as an accident at the power plant leaves you stuck repeating the same day over and over. ![]() The game takes place in a small town that somehow has its own nuclear power station. Those twin impulses are what drive Garbage Day, a new indie game from 19-year-old Lithuanian developer Svajūnas Žemaitis. There's a sweet spot, always different depending on an individual game's context, between the player's own agency and the knowledge that you can always start over if things go wrong. Right down at the core, most games find their pulse in the friction between freedom and repetition.
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